Process for modeling competencies for developing serious games

Nowadays, serious games play an outstanding role in the adoption of competencies since they provide immersion, fun, motivation and a high level of engagement among users. This research proposes a process called “Competency-based Decomposition” that allows the identification and modelling of syllabus...

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Hlavní autoři: Barajas Saavedra, Arturo, Álvarez Rodríguez, Francisco Javier, Muñoz Arteaga, Jaime, Oviedo de Luna, Ana Cecilia
Médium: Online
Jazyk:eng
Vydáno: REDIE es una publicación del Instituto de Investigación y Desarrollo Educativo (IIDE). 2016
On-line přístup:https://redie.uabc.mx/index.php/redie/article/view/1071
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