Process for modeling competencies for developing serious games
Nowadays, serious games play an outstanding role in the adoption of competencies since they provide immersion, fun, motivation and a high level of engagement among users. This research proposes a process called “Competency-based Decomposition” that allows the identification and modelling of syllabus...
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Autores principales: | , , , |
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Formáid: | info:eu-repo/semantics/article |
Teanga: | eng |
Foilsithe: |
REDIE es una publicación del Instituto de Investigación y Desarrollo Educativo (IIDE).
2016
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Rochtain Ar Líne: | https://redie.uabc.mx/index.php/redie/article/view/1071 |
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