Learning Based on Educational Games: Case University in Colombia

New generations require a more dynamic learning process, that’s why high education institutions have begun to articulate new pedagogical tools in the different areas of knowledge. The objective of this article is to design and educational game to support the learning process of the areas related to...

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Autores principales: Vélez, Oscar Alonso, Palacio López, Sandra Milena, Hernández Fernández, Yuri Lorene, Ortiz Rendón, Paola Andrea, Gaviria Martínez, Luisa Fernanda
Formato: info:eu-repo/semantics/article
Lenguaje:spa
Publicado: REDIE es una publicación del Instituto de Investigación y Desarrollo Educativo (IIDE). 2019
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Acceso en línea:https://redie.uabc.mx/index.php/redie/article/view/2024
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Sumario:New generations require a more dynamic learning process, that’s why high education institutions have begun to articulate new pedagogical tools in the different areas of knowledge. The objective of this article is to design and educational game to support the learning process of the areas related to marketing inside the micro-curriculum of a Colombian University. To accomplish this aim, a literature review was carried out and a pilot test was applied to pre-grade students. The results show that this type of games require of a mode interactive design in terms of complexity and competitiveness. Finally shows that this type of games improved knowledge in the simple tested.