Learning Based on Educational Games: Case University in Colombia

New generations require a more dynamic learning process, that’s why high education institutions have begun to articulate new pedagogical tools in the different areas of knowledge. The objective of this article is to design and educational game to support the learning process of the areas related to...

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التفاصيل البيبلوغرافية
المؤلفون الرئيسيون: Vélez, Oscar Alonso, Palacio López, Sandra Milena, Hernández Fernández, Yuri Lorene, Ortiz Rendón, Paola Andrea, Gaviria Martínez, Luisa Fernanda
التنسيق: info:eu-repo/semantics/article
اللغة:spa
منشور في: REDIE es una publicación del Instituto de Investigación y Desarrollo Educativo (IIDE). 2019
الموضوعات:
الوصول للمادة أونلاين:https://redie.uabc.mx/index.php/redie/article/view/2024
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id repositorioinstitucional-20.500.12930-6342
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spelling repositorioinstitucional-20.500.12930-63422023-05-09T15:04:41Z Learning Based on Educational Games: Case University in Colombia Aprendizaje basado en juegos formativos: caso Universidad en Colombia Vélez, Oscar Alonso Palacio López, Sandra Milena Hernández Fernández, Yuri Lorene Ortiz Rendón, Paola Andrea Gaviria Martínez, Luisa Fernanda Learning methods educational games marketing management audit. Estrategias de aprendizaje juego educativo marketing auditoría de gestión. New generations require a more dynamic learning process, that’s why high education institutions have begun to articulate new pedagogical tools in the different areas of knowledge. The objective of this article is to design and educational game to support the learning process of the areas related to marketing inside the micro-curriculum of a Colombian University. To accomplish this aim, a literature review was carried out and a pilot test was applied to pre-grade students. The results show that this type of games require of a mode interactive design in terms of complexity and competitiveness. Finally shows that this type of games improved knowledge in the simple tested. Las nuevas generaciones requieren un modelo de aprendizaje más dinámico, por lo que las Instituciones de Educación Superior han comenzado a articular sus herramientas pedagógicas a la enseñanza de las diferentes áreas del saber. El objetivo de este artículo es diseñar un juego gerencial para apoyar las asignaturas que contemplen dentro de su micro-currículo la temática de auditoria de marketing, utilizando una metodología exploratoria y descriptiva, apoyada en el aprendizaje basado en juegos. Para ello se realizó una revisión de la literatura y se llevó a cabo una prueba piloto con estudiantes de pregrado de una universidad colombiana. Los resultados muestran que el diseño del juego debe utilizar una estrategia interactiva, que a su vez guarde cierto tipo de complejidad y competitividad, adicionalmente se reveló que el juego refuerza elementos presentes en la temática estudiada. 2019-04-08 2021-06-03T03:09:18Z 2021-06-03T03:09:18Z info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion https://redie.uabc.mx/index.php/redie/article/view/2024 10.24320/redie.2019.21.e12.2024 https://hdl.handle.net/20.500.12930/6342 spa https://redie.uabc.mx/index.php/redie/article/view/2024/1755 https://redie.uabc.mx/index.php/redie/article/view/2024/1756 https://redie.uabc.mx/index.php/redie/article/view/2024/1822 Derechos de autor 2019 Revista Electrónica de Investigación Educativa text/html application/pdf application/xml REDIE es una publicación del Instituto de Investigación y Desarrollo Educativo (IIDE). Revista Electrónica de Investigación Educativa; Vol. 21 (2019); 1 - 10 Revista Electrónica de Investigación Educativa; Vol. 21 (2019); 1 - 10 1607-4041
institution Repositorio Institucional
collection DSpace
language spa
topic Learning methods
educational games
marketing
management audit.
Estrategias de aprendizaje
juego educativo
marketing
auditoría de gestión.
spellingShingle Learning methods
educational games
marketing
management audit.
Estrategias de aprendizaje
juego educativo
marketing
auditoría de gestión.
Vélez, Oscar Alonso
Palacio López, Sandra Milena
Hernández Fernández, Yuri Lorene
Ortiz Rendón, Paola Andrea
Gaviria Martínez, Luisa Fernanda
Learning Based on Educational Games: Case University in Colombia
description New generations require a more dynamic learning process, that’s why high education institutions have begun to articulate new pedagogical tools in the different areas of knowledge. The objective of this article is to design and educational game to support the learning process of the areas related to marketing inside the micro-curriculum of a Colombian University. To accomplish this aim, a literature review was carried out and a pilot test was applied to pre-grade students. The results show that this type of games require of a mode interactive design in terms of complexity and competitiveness. Finally shows that this type of games improved knowledge in the simple tested.
format info:eu-repo/semantics/article
author Vélez, Oscar Alonso
Palacio López, Sandra Milena
Hernández Fernández, Yuri Lorene
Ortiz Rendón, Paola Andrea
Gaviria Martínez, Luisa Fernanda
author_facet Vélez, Oscar Alonso
Palacio López, Sandra Milena
Hernández Fernández, Yuri Lorene
Ortiz Rendón, Paola Andrea
Gaviria Martínez, Luisa Fernanda
author_sort Vélez, Oscar Alonso
title Learning Based on Educational Games: Case University in Colombia
title_short Learning Based on Educational Games: Case University in Colombia
title_full Learning Based on Educational Games: Case University in Colombia
title_fullStr Learning Based on Educational Games: Case University in Colombia
title_full_unstemmed Learning Based on Educational Games: Case University in Colombia
title_sort learning based on educational games: case university in colombia
publisher REDIE es una publicación del Instituto de Investigación y Desarrollo Educativo (IIDE).
publishDate 2019
url https://redie.uabc.mx/index.php/redie/article/view/2024
_version_ 1792609105170399232