Analysis of a Digital Game-Based Learning Experience
As interest grows in new teaching and learning alternatives, digital game-based options are emerging. This research provides empirical evidence of high school students’ perceptions of their intention to use educational video games, by testing a model including variables from the unified theory of ac...
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| 主要な著者: | Amaya-Olarte, Nathaly, Torres-Barreto, Martha Liliana, Plata-Gómez, Karen Rocío |
|---|---|
| フォーマット: | Online |
| 言語: | spa |
| 出版事項: |
Universidad Autónoma de Baja California. Instituto de Investigación y Desarrollo Educativo
2024
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| オンライン・アクセス: | https://redie.uabc.mx/redie/article/view/5031 |
| タグ: |
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